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Packet.cs

using System;

namespace bareFTP.Protocol.Sftp
{
      /* -*-mode:java; c-basic-offset:2; -*- */
      /*
      Copyright (c) 2002,2003,2004 ymnk, JCraft,Inc. All rights reserved.

      Redistribution and use in source and binary forms, with or without
      modification, are permitted provided that the following conditions are met:

        1. Redistributions of source code must retain the above copyright notice,
             this list of conditions and the following disclaimer.

        2. Redistributions in binary form must reproduce the above copyright 
             notice, this list of conditions and the following disclaimer in 
             the documentation and/or other materials provided with the distribution.

        3. The names of the authors may not be used to endorse or promote products
             derived from this software without specific prior written permission.

      THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
      INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
      FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
      INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
      INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
      LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
      OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
      LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
      NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
      EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
      */

      public class Packet
      {

            private static bareFTP.Protocol.Sftp.jce.Random random=null;
            internal static void setRandom(bareFTP.Protocol.Sftp.jce.Random foo){ random=foo;}

            internal Buffer buffer;
            internal byte[] tmp=new byte[4]; 
            public Packet(Buffer buffer)
            {
                  this.buffer=buffer;
            }
            public void reset()
            {
                  buffer.index=5;
            }


            internal void padding(int bsize)
            {
                  uint len=(uint)buffer.index;
                  int pad=(int)( (-len)&(bsize-1) );
                  if(pad<bsize)
                  {
                        pad+=bsize;
                  }
                  len=(uint)(len+pad-4);
                  tmp[0]=(byte)(len>>24);
                  tmp[1]=(byte)(len>>16);
                  tmp[2]=(byte)(len>>8);
                  tmp[3]=(byte)(len);
                  Array.Copy(tmp, 0, buffer.buffer, 0, 4);
                  buffer.buffer[4]=(byte)pad;
                  lock(random)
                  {
                        random.fill(buffer.buffer, buffer.index, pad);
                  }
                  buffer.skip(pad);
            }

            internal int shift(int len, int mac)
            {
                  int s=len+5+9;
                  int pad=(-s)&7;
                  if(pad<8)pad+=8;
                  s+=pad;
                  s+=mac;

                  Array.Copy(buffer.buffer, 
                        len+5+9, 
                        buffer.buffer, s, buffer.index-5-9-len);
                  buffer.index=10;
                  buffer.putInt(len);
                  buffer.index=len+5+9;
                  return s;
            }
            internal void unshift(byte command, int recipient, int s, int len)
            {
                  Array.Copy(buffer.buffer, 
                        s, 
                        buffer.buffer, 5+9, len);
                  buffer.buffer[5]=command;
                  buffer.index=6;
                  buffer.putInt(recipient);
                  buffer.putInt(len);
                  buffer.index=len+5+9;
            }

      }

}

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